# BrushesOverlay

> Contains functions that help display Terrain Tools overlays.

## Definition

* **Type:** Class
* **Namespace:** [UnityEditor.TerrainTools](/engine/6000.5/script-reference/unityeditor/terraintools.md)
* **Assembly:** UnityEditor

```csharp
public static class BrushesOverlay
```

## Remarks

This class contains static functions to determine whether terrain tool overlays should be visible.

## Static Properties

| Property                                                                                                          | Description                                                                                    |
| ----------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------- |
| [ActiveTerrainTool](/engine/6000.5/script-reference/unityeditor/terraintools/brushesoverlay/activeterraintool.md) | The current active terrain tool, if the terrain tool inherits from TerrainEditorPaintToolBase. |

## Static Methods

| Method                                                                                                                        | Description                                                     |
| ----------------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------- |
| [IsSelectedObjectTerrain](/engine/6000.5/script-reference/unityeditor/terraintools/brushesoverlay/isselectedobjectterrain.md) | Checks whether the current selected object is a Terrain object. |
