# doesSceneHaveManualPortals

> Does the Scene contain any occlusion portals that were added manually rather than automatically?

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static bool doesSceneHaveManualPortals { get; }
```
