# SpriteImportMode

> Texture importer modes for Sprite import.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public enum SpriteImportMode
```

## Fields

| Value                                                                                | Description                                                                |
| ------------------------------------------------------------------------------------ | -------------------------------------------------------------------------- |
| [Multiple](/engine/6000.5/script-reference/unityeditor/spriteimportmode/multiple.md) | Sprites are multiple image sections extracted from the texture.            |
| [None](/engine/6000.5/script-reference/unityeditor/spriteimportmode/none.md)         | Graphic is not a Sprite.                                                   |
| [Polygon](/engine/6000.5/script-reference/unityeditor/spriteimportmode/polygon.md)   | Sprite has it own mesh outline defined.                                    |
| [Single](/engine/6000.5/script-reference/unityeditor/spriteimportmode/single.md)     | Sprite is a single image section extracted automatically from the texture. |
