# ArraySize

> The number of elements in this texture binding. If the value is greater than 1, the texture binding is an array. (Read Only)

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public readonly int ArraySize { get; }
```
