# IsGrabPass

> Indicates whether this Pass results from a GrabPass command.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public bool IsGrabPass { get; }
```

### Remarks

Additional Resources: [GrabPass](/engine/6000.5/manual/materials-and-shaders/shaders/reference/sl-reference/sl-sub-shader-object/sl-grab-pass.md)
