# DirectionFlags

> The parameter's read- and writability.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.ShaderApiReflection](/engine/6000.5/script-reference/unityeditor/shaderapireflection.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public readonly ReflectedParameter.Direction DirectionFlags { get; }
```
