# ToString()

> Gets the function's signature.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.ShaderApiReflection](/engine/6000.5/script-reference/unityeditor/shaderapireflection.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public override string ToString()
```

### Returns

| Type                                                           | Description               |
| -------------------------------------------------------------- | ------------------------- |
| [string](https://learn.microsoft.com/dotnet/api/system.string) | The function's signature. |

### Remarks

Additional Resources: [ReflectedFunction.GetSignature](/engine/6000.5/script-reference/unityeditor/shaderapireflection/reflectedfunction/getsignature.md).
