# UnsupportedShaderSyntax

> The shader source code made use of a language construct not supported by the shader API reflection system.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.ShaderApiReflection](/engine/6000.5/script-reference/unityeditor/shaderapireflection.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
UnsupportedShaderSyntax = 515
```
