# SemanticMergeMode

> Behavior of semantic merge.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public enum SemanticMergeMode
```

## Remarks

How the semantic merge of Scene and Prefab assets should behave.

## Fields

| Value                                                                       | Description                      |
| --------------------------------------------------------------------------- | -------------------------------- |
| [Off](/engine/6000.5/script-reference/unityeditor/semanticmergemode/off.md) | Disable use of semantic merging. |
