# globalObjectId

> The object's global identifier. It is always valid.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.SearchService](/engine/6000.5/script-reference/unityeditor/searchservice.md)
* **Assembly:** UnityEditor.CoreModule

> **Warning:**
>
> **Removed.** ObjectSelectorTargetInfo has been deprecated.

```csharp
public readonly GlobalObjectId globalObjectId { get; }
```
