# allowedEntityIds

> IEnumerable of EntityId that contains the EntityIds of objects that the search can include in its results.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.SearchService](/engine/6000.5/script-reference/unityeditor/searchservice.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public IEnumerable<EntityId> allowedEntityIds { get; set; }
```
