# NoIndexing

> Prevents the search from using indexing. Asset Provider will use its builtin Find in Files provider.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.Search](/engine/6000.5/script-reference/unityeditor/search.md)
* **Assembly:** UnityEditor

```csharp
NoIndexing = 32
```

### Examples

```csharp
using System.Collections.Generic;
using UnityEditor;
using UnityEditor.Search;
using UnityEngine;

public class SearchFlags_NoIndexing
{
    [MenuItem("Examples/SearchFlags/NoIndexing")]
    public static void RequestAll()
    {
        // Find all assets matching the word Search without using any indexed data (will rely on the Find Files provider).
        SearchService.Request("p: Search", (SearchContext context, IList<SearchItem> items) =>
        {
            foreach (var item in items)
                Debug.Log(item);
        }, SearchFlags.NoIndexing);
    }
}
```
