# PropertyDatabaseType

> An enum representing the type of data stored in a record.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEditor.Search](/engine/6000.5/script-reference/unityeditor/search.md)
* **Assembly:** UnityEditor

```csharp
public enum PropertyDatabaseType : byte
```

## Fields

| Value                                                                                                               | Description                                                       |
| ------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------- |
| [Bool](/engine/6000.5/script-reference/unityeditor/search/propertydatabasetype/bool.md)                             | Indicates that a bool is stored in the record.                    |
| [Byte](/engine/6000.5/script-reference/unityeditor/search/propertydatabasetype/byte.md)                             | Indicates that a byte is stored in the record.                    |
| [Color](/engine/6000.5/script-reference/unityeditor/search/propertydatabasetype/color.md)                           | Indicates that a Color is stored in the record.                   |
| [Color32](/engine/6000.5/script-reference/unityeditor/search/propertydatabasetype/color32.md)                       | Indicates that a Color32 is stored in the record.                 |
| [Double](/engine/6000.5/script-reference/unityeditor/search/propertydatabasetype/double.md)                         | Indicates that a double is stored in the record.                  |
| [FixedString](/engine/6000.5/script-reference/unityeditor/search/propertydatabasetype/fixedstring.md)               | Indicates that a fixed length string is stored in the record.     |
| [Float](/engine/6000.5/script-reference/unityeditor/search/propertydatabasetype/float.md)                           | Indicates that a float is stored in the record.                   |
| [GameObjectProperty](/engine/6000.5/script-reference/unityeditor/search/propertydatabasetype/gameobjectproperty.md) | Indicates that a game object property is stored in the record.    |
| [GlobalObjectId](/engine/6000.5/script-reference/unityeditor/search/propertydatabasetype/globalobjectid.md)         | Indicates that a global object id is stored in the record.        |
| [InstanceId](/engine/6000.5/script-reference/unityeditor/search/propertydatabasetype/instanceid.md)                 | Indicates that an instance id is stored in the record.            |
| [Integer](/engine/6000.5/script-reference/unityeditor/search/propertydatabasetype/integer.md)                       | Indicates that an integer is stored in the record.                |
| [Long](/engine/6000.5/script-reference/unityeditor/search/propertydatabasetype/long.md)                             | Indicates that a long integer is stored in the record.            |
| [None](/engine/6000.5/script-reference/unityeditor/search/propertydatabasetype/none.md)                             | Indicates that nothing is stored in the record.                   |
| [Short](/engine/6000.5/script-reference/unityeditor/search/propertydatabasetype/short.md)                           | Indicates that a short integer is stored in the record.           |
| [String](/engine/6000.5/script-reference/unityeditor/search/propertydatabasetype/string.md)                         | Indicates that a string is stored in the record.                  |
| [UnsignedInteger](/engine/6000.5/script-reference/unityeditor/search/propertydatabasetype/unsignedinteger.md)       | Indicates that an unsigned integer is stored in the record.       |
| [UnsignedLong](/engine/6000.5/script-reference/unityeditor/search/propertydatabasetype/unsignedlong.md)             | Indicates that an unsigned long integer is stored in the record.  |
| [UnsignedShort](/engine/6000.5/script-reference/unityeditor/search/propertydatabasetype/unsignedshort.md)           | Indicates that an unsigned short integer is stored in the record. |
| [Vector4](/engine/6000.5/script-reference/unityeditor/search/propertydatabasetype/vector4.md)                       | Indicates that a Vector4 is stored in the record.                 |
| [Volatile](/engine/6000.5/script-reference/unityeditor/search/propertydatabasetype/volatile.md)                     | Indicates that a volatile object is stored in the record.         |
