# Temporary

> Save the search index to a temporary folder that is not managed by Unity.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.Search](/engine/6000.5/script-reference/unityeditor/search.md)
* **Assembly:** UnityEditor

```csharp
Temporary = 128
```

### Remarks

Use this option if you do not want the index to be saved in your project. It will be deleted when you close Unity.
