# otherButtonName

> Allows you to set the text shown on the optional other button of the wizard. Leave this parameter out to leave the button out.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public string otherButtonName { get; set; }
```
