# SetAllEnabled(bool)

> Sets all graphic settings, for this SceneView.SceneViewState, to either true or false.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public void SetAllEnabled(bool value)
```

### Parameters

**** (\[bool]\(https\://learn.microsoft.com/dotnet/api/system.boolean)): The new value for all graphic settings in this [SceneView.SceneViewState](/engine/6000.5/script-reference/unityeditor/sceneview/sceneviewstate.md). Possible values are true or false.
