# m_RenderMode

> M_RenderMode has been deprecated. Use cameraMode instead.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

> **Warning:**
>
> **Deprecated.** Use cameraMode instead

```csharp
public DrawCameraMode m_RenderMode
```
