# m_AudioPlay

> M_AudioPlay has been deprecated. Use audioPlay instead.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

> **Warning:**
>
> **Removed.** m\_AudioPlay has been deprecated. Use audioPlay instead
>
> **Upgrade to** [SceneView.audioPlay](/engine/6000.5/script-reference/unityeditor/sceneview/audioplay.md)

```csharp
public bool m_AudioPlay
```
