# isUsingSceneFiltering

> Whether this SceneView is using scene filtering.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public bool isUsingSceneFiltering { get; }
```

### Remarks

Returns true if this [SceneView](/engine/6000.5/script-reference/unityeditor/sceneview.md) is using scene filtering.
