# shaderCompilerPlatform

> Shader compiler used to generate player data shader variants.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Rendering](/engine/6000.5/script-reference/unityeditor/rendering.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public ShaderCompilerPlatform shaderCompilerPlatform { get; }
```
