# EditorCameraUtils

> Utilities for Camera rendering in the Editor.

## Definition

* **Type:** Class
* **Namespace:** [UnityEditor.Rendering](/engine/6000.5/script-reference/unityeditor/rendering.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static class EditorCameraUtils
```

## Static Methods

| Method                                                                                                                                  | Description                                                                                         |
| --------------------------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------- |
| [GetRenderersFilteringResults](/engine/6000.5/script-reference/unityeditor/rendering/editorcamerautils/getrenderersfilteringresults.md) | Returns the SceneView scene filtering results for a specified NativeArray of Renderer instance IDs. |
| [GetRenderersHiddenResultBits](/engine/6000.5/script-reference/unityeditor/rendering/editorcamerautils/getrenderershiddenresultbits.md) | Gets the scene visibility status of renderers.                                                      |
| [RenderToCubemap](/engine/6000.5/script-reference/unityeditor/rendering/editorcamerautils/rendertocubemap.md)                           | Renders this Camera into a static cubemap.                                                          |
