Pause()
Pauses a running progress indicator.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public bool Pause()
Returns
Type | Description |
|---|---|
| bool | True if the task is paused, false if it cannot be paused. |
Remarks
Additional Resources: Progress.Pause, Progress.Item.Resume, Progress.Item.RegisterPauseCallback, Progress.Item.UnregisterPauseCallback.