# elapsedTime

> Returns the number of seconds that the progress indicator has been running for.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public float elapsedTime { get; }
```

### Remarks

Additional Resources: [Progress.GetStartDateTime](/engine/6000.5/script-reference/unityeditor/progress/getstartdatetime.md), [Progress.Item.startTime](/engine/6000.5/script-reference/unityeditor/progress/item/starttime.md).
