# IsPausable(int)

> Indicates whether you can pause the progress indicator's task.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static bool IsPausable(int id)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): The progress indicator's unique ID.

### Returns

| Type                                                          | Description                                      |
| ------------------------------------------------------------- | ------------------------------------------------ |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | True if you can pause the task, false otherwise. |
