# markerPathDepth

> A shorthand for _markerNamePath.Count. When _markerNamePath is null, this value is 0.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Profiling](/engine/6000.5/script-reference/unityeditor/profiling.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public int markerPathDepth { get; }
```
