# columnTotalPercent

> The percentage of the CPU time Unity spends in a sample, including the time from child samples.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.Profiling](/engine/6000.5/script-reference/unityeditor/profiling.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public const int columnTotalPercent = 1
```

### Remarks

The percentage is calculated from the [columnTotalTime](/engine/6000.5/script-reference/unityeditor/profiling/hierarchyframedataview/columntotaltime.md) value of the sample divided by the CPU frame time.
