# ModelPrefab

> The object is an imported 3D model asset.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

> **Warning:**
>
> **Deprecated.** PrefabType no longer tells everything about Prefab instance.

```csharp
ModelPrefab = 2
```

### Remarks

Additional Resources: [PrefabUtility.GetPrefabType](/engine/6000.5/script-reference/unityeditor/prefabutility/getprefabtype.md).
