# syncCapabilities

> Sync the Capabilities set in the Unity Editor to the AppXManifest

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static bool syncCapabilities { get; set; }
```

### Remarks

Enable this property to synchronize the 'Capabilities' section of the AppXManifest file with the Unity Editor's configured settings. Existing manifests will have this section updated, resulting in the overwrite of any custom modifications made to the 'Capabilities' section."
