# template

> Path to the WebGL template asset.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static string template { get; set; }
```

### Remarks

For more detailed information, see: [Using WebGL Templates](/engine/6000.5/manual/platform-specific/webgl/building-distribution/templates.md).
