# geometricMemoryGrowthStep

> Heap memory growth factor.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static float geometricMemoryGrowthStep { get; set; }
```

### Remarks

Advanced tuning option to control the growth step for the heap memory if geometric memory growth is enabled (Recommended default: 0.2). A growth factor of 0.2 means that the size of the heap is increased by 0.2 \* currentHeapSize each time the heap needs to grow.
