# GetNormalMapEncoding

> BuildTargetGroup is marked for deprecation in the future. Use NamedBuildTarget instead.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

## GetNormalMapEncoding(BuildTargetGroup)

BuildTargetGroup is marked for deprecation in the future. Use [NamedBuildTarget](/engine/6000.5/script-reference/unityeditor/build/namedbuildtarget.md) instead.

> **Warning:**
>
> **Deprecated.** Use GetNormalMapEncoding(NamedBuildTarget buildTarget) instead

```csharp
public static NormalMapEncoding GetNormalMapEncoding(BuildTargetGroup platform)
```

### Parameters

**** (\[BuildTargetGroup]\(/engine/6000.5/script-reference/unityeditor/buildtargetgroup)):&#x20;

### Returns

| Type                                                                                  | Description |
| ------------------------------------------------------------------------------------- | ----------- |
| [NormalMapEncoding](/engine/6000.5/script-reference/unityeditor/normalmapencoding.md) |             |

## GetNormalMapEncoding(NamedBuildTarget)

Gets the [NormalMapEncoding](/engine/6000.5/script-reference/unityeditor/normalmapencoding.md) for the build target you select.

```csharp
public static NormalMapEncoding GetNormalMapEncoding(NamedBuildTarget buildTarget)
```

### Parameters

**** (\[NamedBuildTarget]\(/engine/6000.5/script-reference/unityeditor/build/namedbuildtarget)): The [NamedBuildTarget](/engine/6000.5/script-reference/unityeditor/build/namedbuildtarget.md).

### Returns

| Type                                                                                  | Description |
| ------------------------------------------------------------------------------------- | ----------- |
| [NormalMapEncoding](/engine/6000.5/script-reference/unityeditor/normalmapencoding.md) |             |
