# GetIncrementalIl2CppBuild

> BuildTargetGroup is marked for deprecation in the future. Use NamedBuildTarget instead.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

## GetIncrementalIl2CppBuild(BuildTargetGroup)

BuildTargetGroup is marked for deprecation in the future. Use [NamedBuildTarget](/engine/6000.5/script-reference/unityeditor/build/namedbuildtarget.md) instead.

> **Warning:**
>
> **Deprecated.** GetIncrementalIl2CppBuild has no impact on the build process

```csharp
public static bool GetIncrementalIl2CppBuild(BuildTargetGroup targetGroup)
```

### Parameters

**** (\[BuildTargetGroup]\(/engine/6000.5/script-reference/unityeditor/buildtargetgroup)):&#x20;

### Returns

| Type                                                          | Description |
| ------------------------------------------------------------- | ----------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) |             |

## GetIncrementalIl2CppBuild(NamedBuildTarget)

Gets the value of incremental il2cpp build option.

> **Warning:**
>
> **Deprecated.** GetIncrementalIl2CppBuild has no impact on the build process

```csharp
public static bool GetIncrementalIl2CppBuild(NamedBuildTarget buildTarget)
```

### Parameters

**** (\[NamedBuildTarget]\(/engine/6000.5/script-reference/unityeditor/build/namedbuildtarget)): The [NamedBuildTarget](/engine/6000.5/script-reference/unityeditor/build/namedbuildtarget.md).

### Returns

| Type                                                          | Description                                                                                       |
| ------------------------------------------------------------- | ------------------------------------------------------------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | Returns a boolean indicating if a IL2CPP supported build target is set to use incremental builds. |
