# viewDistance

> Colliders within this distance will be displayed.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static float viewDistance { get; set; }
```

### Remarks

Lowering this distance will speed up the drawing of the Colliders.
