# SetQueryFilterState(QueryFilter, bool)

> Sets the query filtering state of PhysicsVisualizationSettings

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static void SetQueryFilterState(PhysicsVisualizationSettings.QueryFilter filter, bool value)
```

### Parameters

**** (\[QueryFilter]\(/engine/6000.5/script-reference/unityeditor/physicsvisualizationsettings/queryfilter)): The [PhysicsVisualizationSettings.QueryFilter](/engine/6000.5/script-reference/unityeditor/physicsvisualizationsettings/queryfilter.md) flags which should be set**** (\[bool]\(https\://learn.microsoft.com/dotnet/api/system.boolean)): The value that the specified flags should be set to

### Remarks

Sets all the flags specified by the `filter` to `value`.
