# GetQueryFilterState(QueryFilter)

> Gets the query filtering state of PhysicsVisualizationSettings

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static bool GetQueryFilterState(PhysicsVisualizationSettings.QueryFilter filter)
```

### Parameters

**** (\[QueryFilter]\(/engine/6000.5/script-reference/unityeditor/physicsvisualizationsettings/queryfilter)): The [PhysicsVisualizationSettings.QueryFilter](/engine/6000.5/script-reference/unityeditor/physicsvisualizationsettings/queryfilter.md) flags that should be checked.

### Returns

| Type                                                          | Description                                                     |
| ------------------------------------------------------------- | --------------------------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | Wheter all the flags specified by the `filter` are set to true. |

### Remarks

Checks and returns whether all the flags specified by the `filter` are set to true.
