# resolvedPath

> The full path to where the sample is on disk, inside the package that contains the sample.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.PackageManager.UI](/engine/6000.5/script-reference/unityeditor/packagemanager/ui.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public readonly string resolvedPath { get; }
```

### Remarks

It is usually in the form of `Resolved Full Path to Package/Samples~/Sample Display Name/`.
