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Unity Engine


SkipAssetDatabaseRefresh

Skip the Asset Database refresh that normally runs after the sample's files are imported.
Read time 1 minuteLast updated 13 days ago

Definition

SkipAssetDatabaseRefresh = 4

Remarks

Use this when chaining multiple imports or performing additional setup work in a Sample.OnBeforeImportFinish handler, so the refresh runs once after all work completes rather than after each individual import. When set, the caller is responsible for triggering an Asset Database refresh when the imported files should be picked up.