# MacOSArchitecture

> Select the CPU architecture to use when building a macOS Player.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEditor.OSXStandalone](/engine/6000.5/script-reference/unityeditor/osxstandalone.md)
* **Assembly:** UnityEditor.OSXStandalone.Extensions

> **Warning:**
>
> **Deprecated.** MacOSArchitecture has been obsoleted, please use UnityEditor.Build.OSArchitecture
>
> **Upgrade to** [OSArchitecture](/engine/6000.5/script-reference/unityeditor/build/osarchitecture.md)

```csharp
public enum MacOSArchitecture
```

## Fields

| Value                                                                                         | Description |
| --------------------------------------------------------------------------------------------- | ----------- |
| [ARM64](/engine/6000.5/script-reference/unityeditor/osxstandalone/macosarchitecture/arm64.md) | 64-bit ARM. |
