# roleName

> The role name of the running UnityEditor process. For more information about how to register handlers for a specific process role, see RoleProviderAttribute. For a UnityEditor process of ProcessLevel Master, the roleName is always empty.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.MPE](/engine/6000.5/script-reference/unityeditor/mpe.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static string roleName { get; }
```
