# GetChannelClientList()

> Gets information for all ChannelClient s running on a single instance of Unity.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.MPE](/engine/6000.5/script-reference/unityeditor/mpe.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static ChannelClientInfo[] GetChannelClientList()
```

### Returns

| Type                                                                                          | Description                                  |
| --------------------------------------------------------------------------------------------- | -------------------------------------------- |
| [ChannelClientInfo\[\]](/engine/6000.5/script-reference/unityeditor/mpe/channelclientinfo.md) | A list of ChannelClientInfo for all clients. |
