# UV1

> Import UV channel 1.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
UV1 = 2
```

### Remarks

Additional Resources: [ModelImporter.importUVs](/engine/6000.5/script-reference/unityeditor/modelimporter/importuvs.md).
