# isManager

> Is this native object an internal Unity manager object?

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.MemoryProfiler](/engine/6000.5/script-reference/unityeditor/memoryprofiler.md)
* **Assembly:** UnityEditor.CoreModule

> **Warning:**
>
> **Deprecated.** This API is outdated and will be removed. Please check out the Memory Profiler Package ([https://docs.unity3d.com/Packages/com.unity.memoryprofiler@latest/](https://docs.unity3d.com/Packages/com.unity.memoryprofiler@latest/))

```csharp
public bool isManager { get; }
```

### Remarks

Unity has several global manager objects that will never be unloaded, and that can keep other objects alive. This property describes if this is such a global manager object.
