# SetDefaultGUIWidths()

> Set EditorGUIUtility.fieldWidth and labelWidth to the default values that PropertiesGUI uses.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public void SetDefaultGUIWidths()
```
