# PropertiesDefaultGUI(MaterialProperty[])

> Default rendering of shader properties.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public void PropertiesDefaultGUI(MaterialProperty[] props)
```

### Parameters

**** (\[MaterialProperty\[]]\(/engine/6000.5/script-reference/unityeditor/materialproperty)): Array of material properties.

### Remarks

Note that you can customize shader properties rendering by implementing the [ShaderGUI](/engine/6000.5/script-reference/unityeditor/shadergui.md) interface.
