# LightmapEmissionProperty

> This function will draw the UI for the lightmap emission property. (None, Realtime, baked) Additional Resources: MaterialLightmapFlags.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

## LightmapEmissionProperty()

This function will draw the UI for the lightmap emission property. (None, Realtime, baked)

Additional Resources: MaterialLightmapFlags.

```csharp
public void LightmapEmissionProperty()
```

## LightmapEmissionProperty(int)

This function will draw the UI for the lightmap emission property. (None, Realtime, baked)

Additional Resources: MaterialLightmapFlags.

```csharp
public void LightmapEmissionProperty(int labelIndent)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)):&#x20;

## LightmapEmissionProperty(Rect, int)

This function will draw the UI for the lightmap emission property. (None, Realtime, baked)

Additional Resources: MaterialLightmapFlags.

```csharp
public void LightmapEmissionProperty(Rect position, int labelIndent)
```

### Parameters

**** (\[Rect]\(/engine/6000.5/script-reference/unityengine/rect)): **** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)):&#x20;
