# Dispose()

> Since the LocalizationGroup is IDisposable, Dispose can be called explicitly.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.Localization.Editor](/engine/6000.5/script-reference/unityeditor/localization/editor.md)
* **Assembly:** UnityEditor.CoreModule

> **Warning:**
>
> **Removed.** LocalizationGroup has been deprecated. Please use UnityEditor.LocalizationGroup instead

```csharp
public void Dispose()
```
