# SetLightingSettingsForScene(Scene, LightingSettings)

> Applies the settings specified in the LightingSettings object to the Scene object.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static void SetLightingSettingsForScene(Scene scene, LightingSettings lightingSettings)
```

### Parameters

**** (\[Scene]\(/engine/6000.5/script-reference/unityengine/scenemanagement/scene)): The [Scene](/engine/6000.5/script-reference/unityengine/scenemanagement/scene.md) object. If the isLoaded property is `false`, the method does not apply the settings.**** (\[LightingSettings]\(/engine/6000.5/script-reference/unityengine/lightingsettings)): The [LightingSettings](/engine/6000.5/script-reference/unityengine/lightingsettings.md) object.

### Remarks

Additional Resources: [Lightmapping.SetLightingSettingsForScenes](/engine/6000.5/script-reference/unityeditor/lightmapping/setlightingsettingsforscenes.md), [Lightmapping.GetLightingSettingsForScene](/engine/6000.5/script-reference/unityeditor/lightmapping/getlightingsettingsforscene.md).
