# HasDynamicGILightmapTextures()

> Determines whether any of the currently loaded scenes have Enlighten Dynamic GI lightmaps.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static bool HasDynamicGILightmapTextures()
```

### Returns

| Type                                                          | Description                                                                                       |
| ------------------------------------------------------------- | ------------------------------------------------------------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | Returns true if any of the currently loaded scenes have Enlighten lightmaps, and false otherwise. |
