# LightmapEditorSettings

> This class is now obsolete. Use LightingSettings.

## Definition

* **Type:** Class
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static class LightmapEditorSettings
```

## Remarks

The bake can be started via [Lightmapping](/engine/6000.5/script-reference/unityeditor/lightmapping.md) class.

Additional Resources: [Lightmapping](/engine/6000.5/script-reference/unityeditor/lightmapping.md).

## Static Properties

| Property                                                                                                                           | Description                                                  |
| ---------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------ |
| [reflectionCubemapCompression](/engine/6000.5/script-reference/unityeditor/lightmapeditorsettings/reflectioncubemapcompression.md) | Determines how Unity will compress baked reflection cubemap. |
