# GetBuildConfiguration()

> Returns the build configuration used for running.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.iOS.Xcode](/engine/6000.5/script-reference/unityeditor/ios/xcode.md)
* **Assembly:** UnityEditor.iOS.Extensions.Xcode

```csharp
public string GetBuildConfiguration()
```

### Returns

| Type                                                           | Description               |
| -------------------------------------------------------------- | ------------------------- |
| [string](https://learn.microsoft.com/dotnet/api/system.string) | Build configuration name. |
